Oct - Dec 2019
Erika's Etude
Project Duration: 3 Months
Product: Story-driven rhythm game Tools used: Unity Team Size: 5 |
Game Design, UX Design, C# Scripting
Product Lead |
Game Overview
Erika's Etude is a story-driven rhythm game that focuses on providing an interactive and immersive experience. You play as a girl named Erika in her memory, where you slowly learn about her story of becoming a great pianist.
The Core Game Loop
Uncover story
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Play music game
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Unlock new memories
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In this game, players will go through a series of chapters that reflect upon Erika's journey of becoming a great pianist. Through each chapter, players will learn more about Erika's life and her relationship with her family.
Here's my learning experience
This is actually the first 'big' project I worked on where I had to create a game from the ground up with 4 other people using the Unity game engine. It's definitely been a great exposure for me, as I got to see how game development is done from 0 to 1. I feel that we managed to scope the project quite well according to the team's strengths and interests; therefore it's quite a smooth ride.
This project gave me the confidence to develop 2D games using the Unity game engine, as well as the opportunity to improve my C# scripting skills and discover Unity's various components (such as Particle Systems, sprite-Renderer, rigidbody2D, etc.).
This project gave me the confidence to develop 2D games using the Unity game engine, as well as the opportunity to improve my C# scripting skills and discover Unity's various components (such as Particle Systems, sprite-Renderer, rigidbody2D, etc.).
© 2020 by Chu Rui Heng. All rights reserved.